Monday, April 14, 2014
Blog Post #8
I like to read websites about music and music festivals. I was thinking of making a website about music.
Thursday, April 10, 2014
Blog Post #7
I enjoyed using Excel. It's very helpful and even if I don't really use Excel now, I know it will be useful later in life. I learned a lot of tricks that make using Excel much easier. It's a fast, simple way of recording information and figuring out certain numbers using the information you already have. I also learned a few ways to use Excel that makes me less likely to make mistakes on it.
Tuesday, April 1, 2014
Blog Post #6
The first thing I did on "code.org" was the Angry Birds activity. I found this to be incredibly easy. Each step was logical and there were special blocks that made this much easier and less time consuming. Also, I thought the recommendations that were given and told the user to use only four or five blocks also made the activity easier. This way there was a limit to the moves you could make and it made each sequence shorter, more simple and easier to follow.
My next activity was Tynker. I didn't like this as much as Angry Birds. I thought it was too simple and that annoyed me a little. The user was supposed to follow a storyline and they were slowly introduced to the game. The first couple of sequences only had two parts to them and I was bored with the activity.
I liked LightBot because it was easy, but it also had different aspects to it. Not only did it move side to side and forward, but it also moved up and down. It wasn't as boring.
After all of this, we had to program Eliza. It was good at first, the steps were simple enough to understand. However, once we had to start putting "input" into the computer to elicit a response from Eliza, things got confusing. The instructions weren't clear enough for me. I wasn't sure how my input was supposed to show up. I also wasn't sure how to fix my mistakes or even tell what I did wrong in the first place. The computer told me I had made an error and my code was invalid, but it was unclear what I could and should do to fix my mistake. I found the program rather frustrating and unhelpful after a little while.
My next activity was Tynker. I didn't like this as much as Angry Birds. I thought it was too simple and that annoyed me a little. The user was supposed to follow a storyline and they were slowly introduced to the game. The first couple of sequences only had two parts to them and I was bored with the activity.
I liked LightBot because it was easy, but it also had different aspects to it. Not only did it move side to side and forward, but it also moved up and down. It wasn't as boring.
After all of this, we had to program Eliza. It was good at first, the steps were simple enough to understand. However, once we had to start putting "input" into the computer to elicit a response from Eliza, things got confusing. The instructions weren't clear enough for me. I wasn't sure how my input was supposed to show up. I also wasn't sure how to fix my mistakes or even tell what I did wrong in the first place. The computer told me I had made an error and my code was invalid, but it was unclear what I could and should do to fix my mistake. I found the program rather frustrating and unhelpful after a little while.
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